Difference between revisions of "Su-jin Ha"
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− | <p><strong><font | + | <p><strong> Bioinformatics</strong> involves the use of techniques including applied mathematics, informatics, statistics, computer science, chemistry, and biochemistry to solve biological problems. Major research efforts in the field include sequence alignment, gene finding, genome assembly, protein structure alignment, protein structure prediction, prediction of gene expression and protein-protein interactions, and the modeling of evolution.</p> |
− | < | + | <p> </p> |
− | < | + | <h2><span class="mw-headline">Bioprogramming</span></h2> |
− | + | <p><strong>Bioprogramming</strong> is all the <span style="color: #008080">programming</span> activities for analyzing biological data.</p> | |
+ | <p> </p> | ||
+ | <h3><span class="mw-headline">Programming is?</span></h3> | ||
+ | <p><strong> Programming</strong> is a process that leads from an original formulation of a computing problem to executable computer programs. Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and coding of algorithms in a target programming language. <span style="color: #008080">The purpose of programming</span> is to find a sequence of instructions that will automate performing a specific task or solving a given problem.</p> | ||
+ | <p> </p> | ||
+ | <h3><span class="mw-headline">Making compliers</span></h3> | ||
+ | <h3><span class="mw-headline">Types of languages</span></h3> | ||
+ | <ul> | ||
+ | <li><a title="http://en.wikipedia.org/wiki/R_(programming_language)" class="external text" rel="nofollow" href="http://en.wikipedia.org/wiki/R_(programming_language)"><font color="#008080">R</font></a></li> | ||
+ | <li><a title="http://en.wikipedia.org/wiki/S_(programming_language)" class="external text" rel="nofollow" href="http://en.wikipedia.org/wiki/S_(programming_language)"><font color="#008080">S</font></a></li> | ||
+ | <li><a title="http://en.wikipedia.org/wiki/MATLAB" class="external text" rel="nofollow" href="http://en.wikipedia.org/wiki/MATLAB"><font color="#008080">MATLAB</font></a></li> | ||
+ | </ul> | ||
+ | <h3><span class="mw-headline">Computer</span></h3> | ||
<ul> | <ul> | ||
− | <li><a href="http:// | + | <li><a title="http://en.wikipedia.org/wiki/Computer_programming" class="external text" rel="nofollow" href="http://en.wikipedia.org/wiki/Computer_programming"><font color="#008080">Computer programming</font></a></li> |
</ul> | </ul> | ||
<p> </p> | <p> </p> | ||
+ | <h3><span class="mw-headline">Grammer</span></h3> | ||
+ | <p>The whole system and structure of a language or of languages in general, usually taken as consisting of syntax and morphology (including inflections) and sometimes also phonology and semantics.</p> | ||
+ | <p> </p> | ||
+ | <h2><span class="mw-headline">Genomics</span></h2> |
Latest revision as of 10:32, 15 May 2015
Bioinformatics involves the use of techniques including applied mathematics, informatics, statistics, computer science, chemistry, and biochemistry to solve biological problems. Major research efforts in the field include sequence alignment, gene finding, genome assembly, protein structure alignment, protein structure prediction, prediction of gene expression and protein-protein interactions, and the modeling of evolution.
Contents
Bioprogramming
Bioprogramming is all the programming activities for analyzing biological data.
Programming is?
Programming is a process that leads from an original formulation of a computing problem to executable computer programs. Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and coding of algorithms in a target programming language. The purpose of programming is to find a sequence of instructions that will automate performing a specific task or solving a given problem.
Making compliers
Types of languages
Computer
Grammer
The whole system and structure of a language or of languages in general, usually taken as consisting of syntax and morphology (including inflections) and sometimes also phonology and semantics.